Orbital typing defense
Wordfall
Protect the field by typing incoming threats before they reach their destination.

The idea behind the game
An orbital typing-defense game that turns incoming letters into spatial threats and typing accuracy into the core defense mechanic.
Typing is not presented as a detached speed test: targets occupy space and create visible danger around the defended orbit. The result is an arcade loop where attention, accuracy, and target prioritization matter alongside raw typing speed.
Ways to play
Typing defense
Use typing as the direct control mechanism for stopping incoming threats.
Readable pressure
Present targets and danger clearly enough for rapid decision-making.
Score progression
Reward sustained accuracy and survival through escalating play.
Browser-native play
Deliver the full arcade loop without installation.
Under the hood
- Platforms
- desktop
- Controls
- keyboard
- Project status
- Available
- Implementation
- thiepn/wordfall ↗
Read the source and revision history for implementation details and current development.
Another direction to explore.
Selected work →

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