/* P1: palette-aware color values; literal fallbacks preserve the certified default. */
/* UI6 — Endless gameplay presentation.
   Endless-only ownership. Campaign and Boss keep their dedicated UI5/UI7 boundaries. */

.endless-gameplay-screen {
  --endless-hud-height: 94px;
  --endless-accent: var(--ui-accent);
  --endless-pressure-color: var(--ui-text-muted);
  grid-template-rows: var(--endless-hud-height) minmax(0, 1fr);
  background:
    radial-gradient(circle at 50% 52%, rgb(var(--custom-accent-rgb, 0 255 242) / 8%), transparent 22%),
    radial-gradient(circle at 50% 52%, transparent 0 31%, rgb(var(--custom-accent-rgb, 0 255 242) / 1.8%) 31.5%, transparent 32%),
    linear-gradient(180deg, rgb(6 11 17 / 94%) 0, rgb(8 13 19 / 38%) 130px, transparent 230px),
    var(--ui-bg, var(--custom-bg, #0a0e14));
}

.endless-gameplay-screen[data-endless-stage-tier="mid"] {
  --endless-pressure-color: rgb(255 60 172 / 72%);
}

.endless-gameplay-screen[data-endless-stage-tier="late"] {
  --endless-pressure-color: var(--ui-accent-special);
}

.endless-gameplay-screen[data-endless-pressure="high"] {
  --endless-pressure-color: var(--ui-accent-danger);
}

.endless-gameplay-screen .endless-gameplay-hud {
  position: relative;
  z-index: 20;
  display: grid;
  grid-template-columns: minmax(0, 1fr);
  align-content: center;
  gap: 7px;
  min-width: 0;
  min-height: 0;
  padding: max(8px, env(safe-area-inset-top)) max(18px, env(safe-area-inset-right)) 8px max(18px, env(safe-area-inset-left));
  border: 0;
  background: linear-gradient(180deg, rgb(5 9 14 / 91%), rgb(5 9 14 / 57%) 68%, transparent);
  color: var(--ui-text-soft);
  font-family: var(--ui-font);
  font-size: 12px;
  box-shadow: none;
}

.endless-hud-primary {
  display: grid;
  grid-template-columns: auto auto minmax(82px, .8fr) minmax(70px, .55fr) minmax(88px, .72fr) auto;
  align-items: center;
  gap: clamp(12px, 2vw, 28px);
  min-width: 0;
}

.endless-hud-back {
  min-width: 52px;
  min-height: 44px;
  padding: 0 12px;
  border: 0;
  border-radius: var(--ui-radius-sm);
  background: transparent;
  color: var(--ui-text-muted);
  font-family: var(--ui-font);
  font-size: 11px;
  font-weight: 700;
  letter-spacing: .12em;
  transition:
    color var(--ui-motion-fast) var(--ui-ease-out),
    background var(--ui-motion-fast) var(--ui-ease-out);
}

.endless-hud-back:hover,
.endless-hud-back:focus-visible {
  background: rgb(255 255 255 / 5%);
  color: var(--ui-text);
  transform: none;
}

.endless-hud-back:focus-visible {
  outline: 2px solid var(--ui-accent);
  outline-offset: 2px;
}

.endless-hud-identity,
.endless-hud-metric,
.endless-hud-integrity,
.endless-hud-survival,
.endless-hud-pressure {
  display: flex;
  min-width: 0;
  align-items: baseline;
  gap: 7px;
}

.endless-hud-identity {
  align-items: center;
}

.endless-hud-label {
  color: var(--ui-text-muted);
  font-family: var(--ui-font);
  font-size: 9px;
  font-weight: 700;
  letter-spacing: .13em;
  line-height: 1;
}

.endless-hud-identity #endless-stage,
.endless-hud-value,
.endless-hud-survival strong,
.endless-hud-pressure strong,
.endless-hud-integrity-segments {
  color: var(--ui-text);
  font-family: var(--data-font);
  font-variant-numeric: tabular-nums;
}

.endless-hud-identity #endless-stage {
  color: var(--ui-accent);
  font-size: 19px;
  font-weight: 730;
  text-shadow: var(--ui-glow-cyan-soft);
}

.endless-hud-metric {
  justify-content: center;
}

.endless-hud-metric .endless-hud-value {
  font-size: 14px;
  font-weight: 650;
  line-height: 1;
}

.endless-hud-pace {
  justify-content: flex-start;
}

.endless-hud-pace [data-endless-wpm] {
  color: var(--ui-accent);
  font-size: clamp(22px, 2.1vw, 30px);
  font-weight: 740;
  letter-spacing: -.04em;
  text-shadow: var(--ui-glow-cyan-soft);
}

.endless-hud-combo [data-endless-combo] {
  color: var(--ui-text-soft);
}

.endless-hud-score {
  justify-content: flex-end;
}

.endless-hud-score #endless-score {
  color: var(--ui-text-soft);
}

.endless-hud-integrity {
  justify-content: flex-end;
  align-items: center;
}

.endless-hud-integrity-copy {
  display: inline-flex;
  align-items: center;
}

.endless-hud-integrity-segments,
.endless-core-integrity {
  display: inline-flex;
  gap: 4px;
}

.endless-hud-integrity-segments i {
  width: 12px;
  height: 4px;
  background: var(--ui-accent);
  box-shadow: 0 0 8px rgb(var(--custom-accent-rgb, 0 255 242) / 45%);
  transform: skewX(-18deg);
  transition:
    opacity var(--ui-motion-fast) var(--ui-ease-out),
    background var(--ui-motion-fast) var(--ui-ease-out),
    box-shadow var(--ui-motion-fast) var(--ui-ease-out);
}

.endless-hud-integrity-segments i.is-depleted {
  background: rgb(232 240 245 / 13%);
  box-shadow: none;
  opacity: .45;
}

.endless-hud-legacy-integrity,
.endless-hud-legacy-progress {
  position: absolute !important;
  width: 1px !important;
  height: 1px !important;
  padding: 0 !important;
  margin: -1px !important;
  overflow: hidden !important;
  clip: rect(0 0 0 0) !important;
  white-space: nowrap !important;
  border: 0 !important;
}

.endless-hud-secondary {
  display: grid;
  grid-template-columns: auto minmax(130px, 1fr) auto auto;
  align-items: center;
  gap: 12px;
  min-width: 0;
  padding-left: 64px;
}

.endless-hud-survival strong,
.endless-hud-pressure strong {
  color: var(--ui-text-soft);
  font-size: 10px;
  font-weight: 600;
}

.endless-hud-pressure strong {
  color: var(--endless-pressure-color);
}

.endless-target-state {
  justify-self: end;
  color: var(--ui-text-muted);
  font-family: var(--data-font);
  font-size: 9px;
  letter-spacing: .08em;
  white-space: nowrap;
}

.endless-stage-progress {
  position: relative;
  height: 2px;
  min-width: 0;
  overflow: hidden;
  background: rgb(232 240 245 / 10%);
}

.endless-stage-progress-fill {
  position: absolute;
  inset: 0 auto 0 0;
  width: var(--endless-stage-progress, 0%);
  background: linear-gradient(90deg, rgb(var(--custom-accent-rgb, 0 255 242) / 34%), var(--ui-accent));
  box-shadow: 0 0 8px rgb(var(--custom-accent-rgb, 0 255 242) / 36%);
  transition: width 130ms linear;
}

.endless-gameplay-screen[data-endless-pressure="high"] .endless-stage-progress-fill {
  background: linear-gradient(90deg, var(--ui-accent), var(--ui-accent-danger));
}

.endless-gameplay-screen .play-area {
  isolation: isolate;
  background:
    radial-gradient(circle at 50% 50%, rgb(var(--custom-accent-rgb, 0 255 242) / 5%), transparent 17%),
    repeating-radial-gradient(circle at center, transparent 0 82px, rgb(var(--custom-accent-rgb, 0 255 242) / 1.8%) 83px 84px, transparent 85px 165px);
}

.endless-gameplay-screen .play-area::before {
  content: "";
  position: absolute;
  z-index: 0;
  inset: 0;
  pointer-events: none;
  background:
    linear-gradient(90deg, transparent 49.94%, rgb(var(--custom-accent-rgb, 0 255 242) / 2.5%) 50%, transparent 50.06%),
    linear-gradient(0deg, transparent 49.94%, rgb(var(--custom-accent-rgb, 0 255 242) / 2.5%) 50%, transparent 50.06%);
  mask-image: radial-gradient(circle at center, #000 0 14%, transparent 68%);
}

.endless-gameplay-screen[data-endless-pressure="high"] .play-area {
  background:
    radial-gradient(circle at 50% 50%, rgb(255 71 87 / 5%), transparent 19%),
    repeating-radial-gradient(circle at center, transparent 0 82px, rgb(255 60 172 / 2.6%) 83px 84px, transparent 85px 165px);
}

/* Endless Core: radar/pulse survival identity, preserving the shared 58px gameplay footprint. */
.endless-gameplay-screen .endless-core {
  width: 58px;
  height: 58px;
  border: 0;
  border-radius: 50%;
  background: transparent;
  box-shadow: none;
  animation: none;
  transform: translate(-50%, -50%);
  color: var(--ui-accent);
}

.endless-gameplay-screen .endless-core::after {
  content: none;
}

.endless-core-field,
.endless-core-radar,
.endless-core-sweep,
.endless-core-reactor,
.endless-core-integrity,
.endless-core-label {
  position: absolute;
  pointer-events: none;
}

.endless-core-field {
  inset: -34px;
  border: 1px solid rgb(var(--custom-accent-rgb, 0 255 242) / 9%);
  border-radius: 50%;
  background: radial-gradient(circle, rgb(var(--custom-accent-rgb, 0 255 242) / 8%), transparent 56%);
  box-shadow: 0 0 48px rgb(var(--custom-accent-rgb, 0 255 242) / 10%);
}

.endless-core-radar {
  left: 50%;
  top: 50%;
  border: 1px solid rgb(var(--custom-accent-rgb, 0 255 242) / 18%);
  border-radius: 50%;
  transform: translate(-50%, -50%);
}

.endless-core-radar-a {
  width: 76px;
  height: 76px;
  animation: endless-radar-pulse 2.7s ease-out infinite;
}

.endless-core-radar-b {
  width: 100px;
  height: 100px;
  opacity: .45;
  animation: endless-radar-pulse 2.7s 1.35s ease-out infinite;
}

.endless-core-sweep {
  left: 50%;
  top: 50%;
  width: 46px;
  height: 1px;
  transform-origin: 0 50%;
  background: linear-gradient(90deg, var(--ui-accent), transparent);
  box-shadow: 0 0 7px rgb(var(--custom-accent-rgb, 0 255 242) / 55%);
  animation: endless-radar-sweep 4.8s linear infinite;
}

.endless-core-reactor {
  inset: 10px;
  border: 1px solid rgb(var(--custom-accent-rgb, 0 255 242) / 56%);
  border-radius: 50%;
  background:
    radial-gradient(circle, rgb(235 255 254 / 90%) 0 7%, var(--ui-accent) 8% 17%, rgb(var(--custom-accent-rgb, 0 255 242) / 20%) 19% 50%, transparent 52%);
  box-shadow:
    0 0 9px rgb(var(--custom-accent-rgb, 0 255 242) / 52%),
    0 0 28px rgb(var(--custom-accent-rgb, 0 255 242) / 22%),
    inset 0 0 11px rgb(var(--custom-accent-rgb, 0 255 242) / 26%);
  animation: endless-reactor-breathe 2.1s ease-in-out infinite;
}

.endless-core-integrity {
  left: 50%;
  top: 50%;
  width: 98px;
  height: 98px;
  transform: translate(-50%, -50%);
}

.endless-core-integrity i {
  position: absolute;
  left: 50%;
  top: 50%;
  width: 25px;
  height: 3px;
  margin-left: -12.5px;
  transform-origin: 50% 49px;
  background: var(--ui-accent);
  box-shadow: 0 0 8px rgb(var(--custom-accent-rgb, 0 255 242) / 66%);
}

.endless-core-integrity i:nth-child(1) { transform: translateY(-49px) rotate(0deg); }
.endless-core-integrity i:nth-child(2) { transform: translateY(-49px) rotate(120deg); }
.endless-core-integrity i:nth-child(3) { transform: translateY(-49px) rotate(240deg); }
.endless-core-integrity i.is-depleted {
  background: rgb(232 240 245 / 12%);
  box-shadow: none;
  opacity: .32;
}

.endless-core-label {
  left: 50%;
  top: calc(100% + 29px);
  transform: translateX(-50%);
  color: rgb(232 240 245 / 32%);
  font-family: var(--data-font);
  font-size: 8px;
  font-weight: 650;
  letter-spacing: .17em;
}

.endless-gameplay-screen[data-endless-integrity="1"] .endless-core,
.endless-gameplay-screen[data-endless-integrity="1"] .endless-hud-integrity {
  --ui-accent: var(--ui-accent-danger);
  color: var(--ui-accent-danger);
}

.endless-gameplay-screen[data-endless-integrity="1"] .endless-core-field {
  border-color: rgb(255 71 87 / 20%);
  background: radial-gradient(circle, rgb(255 71 87 / 10%), transparent 56%);
  box-shadow: 0 0 48px rgb(255 71 87 / 14%);
  animation: endless-core-critical 820ms ease-in-out infinite alternate;
}

.endless-gameplay-screen[data-endless-integrity="1"] .endless-core-reactor,
.endless-gameplay-screen[data-endless-integrity="1"] .endless-core-integrity i:not(.is-depleted) {
  border-color: var(--ui-accent-danger);
  background-color: var(--ui-accent-danger);
  box-shadow: 0 0 12px rgb(255 71 87 / 60%);
}

.endless-gameplay-screen[data-endless-integrity="0"] .endless-core {
  opacity: .3;
  filter: grayscale(.35);
}

.endless-gameplay-screen[data-endless-pressure="high"] .endless-core-sweep {
  background: linear-gradient(90deg, var(--ui-accent-danger), transparent);
  box-shadow: 0 0 8px rgb(255 71 87 / 55%);
}

@keyframes endless-radar-pulse {
  0% { opacity: .52; transform: translate(-50%, -50%) scale(.76); }
  75%, 100% { opacity: 0; transform: translate(-50%, -50%) scale(1.16); }
}

@keyframes endless-radar-sweep {
  to { transform: rotate(360deg); }
}

@keyframes endless-reactor-breathe {
  50% { filter: brightness(1.15); transform: scale(1.035); }
}

@keyframes endless-core-critical {
  to { opacity: .56; transform: scale(1.045); }
}

/* Endless incoming words: typography/state first, never box-first. */
.endless-gameplay-screen .word-visual {
  padding: 4px 7px;
  border: 0;
  border-radius: 0;
  background: transparent;
  color: rgb(232 240 245 / 86%);
  box-shadow: none;
  text-shadow: 0 0 5px rgb(232 240 245 / 18%);
}

.endless-gameplay-screen .word-visual::after {
  content: "";
  position: absolute;
  right: 7px;
  bottom: -3px;
  left: 7px;
  height: 2px;
  background: transparent;
  transform: scaleX(.28);
  opacity: 0;
  transition:
    opacity var(--ui-motion-fast) var(--ui-ease-out),
    transform var(--ui-motion-fast) var(--ui-ease-out),
    background var(--ui-motion-fast) var(--ui-ease-out);
}

.endless-gameplay-screen .word-visual.active {
  border: 0;
  background: transparent;
  color: var(--ui-text);
  box-shadow: none;
  text-shadow: 0 0 8px rgb(var(--custom-accent-rgb, 0 255 242) / 28%);
}

.endless-gameplay-screen .word-visual.active::after {
  background: var(--ui-accent);
  box-shadow: 0 0 8px rgb(var(--custom-accent-rgb, 0 255 242) / 62%);
  opacity: 1;
  transform: scaleX(1);
}

.endless-gameplay-screen .word-visual.candidate {
  border: 0;
  background: transparent;
  color: var(--ui-text);
  box-shadow: none;
  text-shadow: 0 0 7px rgb(255 60 172 / 20%);
}

.endless-gameplay-screen .word-visual.candidate::after {
  background: var(--ui-accent-special);
  box-shadow: 0 0 7px rgb(255 60 172 / 48%);
  opacity: .82;
  transform: scaleX(.82);
}

.endless-gameplay-screen .word-visual.active .typed-letter {
  color: var(--ui-accent);
  text-shadow: 0 0 8px rgb(var(--custom-accent-rgb, 0 255 242) / 74%);
}

.endless-gameplay-screen .word-visual.candidate .typed-letter {
  color: var(--ui-accent-special);
  text-shadow: 0 0 7px rgb(255 60 172 / 56%);
}

.endless-gameplay-screen .word-visual.active .current-letter {
  display: inline-block;
  min-width: .58em;
  margin-inline: 1px;
  padding: 1px 2px 2px;
  border-radius: 3px;
  background: var(--ui-accent);
  color: rgb(3 12 14);
  box-shadow: 0 0 0 1px rgb(255 255 255 / 32%), 0 0 12px rgb(var(--custom-accent-rgb, 0 255 242) / 76%);
  text-shadow: none;
}

.endless-gameplay-screen .word-visual.candidate .current-letter {
  display: inline-block;
  min-width: .58em;
  margin-inline: 1px;
  padding: 1px 2px 2px;
  border-radius: 3px;
  background: var(--ui-accent-special);
  color: rgb(20 6 16);
  box-shadow: 0 0 10px rgb(255 60 172 / 68%);
  text-shadow: none;
}

.endless-gameplay-screen .word-visual.wrong {
  border: 0;
  background: transparent;
  color: var(--ui-accent-danger);
  box-shadow: none;
  animation: endless-word-error 150ms linear;
}

.endless-gameplay-screen .word-visual.wrong::after {
  background: var(--ui-accent-danger);
  box-shadow: 0 0 8px rgb(255 71 87 / 58%);
  opacity: 1;
  transform: scaleX(1);
}

.endless-gameplay-screen .endless-word-imminent .word-visual:not(.active):not(.candidate) {
  color: rgb(255 194 201 / 90%);
  text-shadow: 0 0 7px rgb(255 71 87 / 22%);
}

.endless-gameplay-screen .endless-word-imminent .word-visual:not(.active):not(.candidate)::after {
  background: rgb(255 71 87 / 70%);
  opacity: .55;
  transform: scaleX(.56);
}

@keyframes endless-word-error {
  35% { transform: translateX(-3px); filter: brightness(1.45); }
  70% { transform: translateX(2px); }
}

/* Completion energy: reuse renderer's directional geometry without changing removal mechanics. */
.endless-gameplay-screen .burst {
  width: 10px;
  height: 10px;
  border: 1px solid var(--ui-accent);
  border-radius: 50%;
  box-shadow: 0 0 12px rgb(var(--custom-accent-rgb, 0 255 242) / 55%);
  transform: translate(-50%, -50%);
  animation: endless-burst-collapse 300ms var(--ui-ease-out) forwards;
}

.endless-gameplay-screen .burst::before {
  content: "";
  position: absolute;
  left: 50%;
  top: 50%;
  width: min(var(--campaign-burst-reach, 120px), 220px);
  height: 1px;
  transform: rotate(var(--campaign-burst-angle, 0deg));
  transform-origin: 0 50%;
  background: linear-gradient(90deg, rgb(var(--custom-accent-rgb, 0 255 242) / 75%), transparent);
  box-shadow: 0 0 7px rgb(var(--custom-accent-rgb, 0 255 242) / 45%);
}

@keyframes endless-burst-collapse {
  to { opacity: 0; transform: translate(-50%, -50%) scale(.45); }
}

.endless-gameplay-screen .play-area.damage-flash::after {
  box-shadow:
    inset 0 0 90px 24px rgb(255 71 87 / 48%),
    inset 0 0 180px 50px rgb(255 60 172 / 10%);
  animation: endless-damage-edge 240ms ease-out forwards;
}

.endless-gameplay-screen .play-area.damage-flash .endless-core-field {
  animation: endless-core-hit 230ms ease-out;
}

@keyframes endless-damage-edge {
  to { opacity: 0; }
}

@keyframes endless-core-hit {
  35% { transform: scale(.77); filter: brightness(1.7); }
  72% { transform: scale(1.12); }
}

/* Stage transitions are rare, so they may carry a stronger pulse than ordinary HUD updates. */
.endless-gameplay-screen .endless-stage-transition {
  z-index: 28;
  right: auto;
  top: 50%;
  left: 50%;
  min-width: min(420px, 78vw);
  padding: 16px 28px;
  border: 0;
  border-block: 1px solid rgb(var(--custom-accent-rgb, 0 255 242) / 32%);
  background: linear-gradient(90deg, transparent, rgb(7 15 22 / 86%) 18% 82%, transparent);
  color: var(--ui-accent);
  font-family: var(--data-font);
  font-size: clamp(18px, 3vw, 28px);
  font-weight: 740;
  letter-spacing: .16em;
  text-align: center;
  box-shadow: none;
  transform: translate(-50%, -50%);
  animation: endless-stage-arrival 620ms var(--ui-ease-out);
}

.endless-gameplay-screen .endless-stage-transition[hidden] {
  display: none;
}

.endless-gameplay-screen .endless-stage-transition::before,
.endless-gameplay-screen .endless-stage-transition::after {
  content: "";
  position: absolute;
  top: 50%;
  width: 64px;
  height: 1px;
  background: linear-gradient(90deg, transparent, var(--ui-accent));
}

.endless-gameplay-screen .endless-stage-transition::before {
  right: 100%;
}

.endless-gameplay-screen .endless-stage-transition::after {
  left: 100%;
  transform: scaleX(-1);
}

@keyframes endless-stage-arrival {
  from { opacity: 0; transform: translate(-50%, -50%) scale(.92); letter-spacing: .28em; }
}

/* Mobile input stays visible only where it is useful. */
.endless-gameplay-screen .endless-keyboard-trigger {
  min-width: 44px;
  min-height: 44px;
  padding: 0 14px;
  border: 0;
  border-radius: var(--ui-radius-sm);
  outline: none;
  background: rgb(var(--custom-surface-1-rgb, 16 23 32) / 88%);
  color: var(--ui-text-muted);
  box-shadow: var(--ui-shadow-sm);
  font-family: var(--ui-font);
  font-size: 10px;
  font-weight: 700;
  letter-spacing: .1em;
  text-transform: uppercase;
  transition:
    color var(--ui-motion-fast) var(--ui-ease-out),
    background var(--ui-motion-fast) var(--ui-ease-out),
    box-shadow var(--ui-motion-fast) var(--ui-ease-out);
}

.endless-gameplay-screen .endless-keyboard-trigger:hover,
.endless-gameplay-screen .endless-keyboard-trigger:focus-visible {
  outline: 2px solid var(--ui-accent);
  outline-offset: 2px;
  background: rgb(var(--custom-surface-2-rgb, 22 33 45) / 94%);
  color: var(--ui-text);
  box-shadow: var(--ui-shadow-md), var(--ui-glow-cyan-soft);
  transform: none;
}

.endless-gameplay-screen .gameplay-input-dock.keyboard-ready .endless-keyboard-trigger {
  background: rgb(var(--custom-accent-rgb, 0 255 242) / 8%);
  color: var(--ui-accent);
  box-shadow: var(--ui-glow-cyan-soft);
}

@media (min-width: 761px) {
  .endless-gameplay-screen .endless-keyboard-trigger {
    display: none !important;
  }
}

@media (max-width: 760px) {
  .endless-gameplay-screen {
    --endless-hud-height: 116px;
  }

  .endless-gameplay-screen .endless-gameplay-hud {
    gap: 8px;
    padding: max(7px, env(safe-area-inset-top)) max(10px, env(safe-area-inset-right)) 7px max(10px, env(safe-area-inset-left));
  }

  .endless-hud-primary {
    grid-template-columns: auto auto minmax(54px, 1fr) auto auto;
    grid-template-areas:
      "back stage pace combo core"
      "back score score score core";
    gap: 4px 10px;
  }

  .endless-hud-back { grid-area: back; }
  .endless-hud-identity { grid-area: stage; }
  .endless-hud-pace { grid-area: pace; }
  .endless-hud-combo { grid-area: combo; }
  .endless-hud-score { grid-area: score; justify-content: flex-start; }
  .endless-hud-integrity { grid-area: core; }
  .endless-hud-pace [data-endless-wpm] { font-size: 20px; }

  .endless-hud-secondary {
    grid-template-columns: auto minmax(54px, 1fr) auto;
    grid-template-areas:
      "survival progress pressure"
      "target target target";
    gap: 5px 8px;
    padding-left: 0;
  }

  .endless-hud-survival { grid-area: survival; }
  .endless-stage-progress { grid-area: progress; }
  .endless-hud-pressure { grid-area: pressure; justify-content: flex-end; }
  .endless-target-state { grid-area: target; justify-self: end; }
  .endless-hud-integrity-copy { display: none; }
  .endless-hud-label { font-size: 8px; }
  .endless-target-state { font-size: 8px; }

  .endless-gameplay-screen .word-visual {
    padding-inline: 5px;
    font-size: clamp(19px, 6vw, 25px);
  }

  .endless-gameplay-screen .word-visual::after {
    left: 5px;
    right: 5px;
  }

  .endless-gameplay-screen .endless-keyboard-trigger {
    min-height: 44px;
    padding-inline: 12px;
    font-size: 9px;
  }
}

@media (max-height: 430px) {
  .endless-gameplay-screen {
    --endless-hud-height: 84px;
  }

  .endless-gameplay-screen .endless-gameplay-hud {
    gap: 4px;
    padding-block: 4px;
  }

  .endless-hud-primary {
    grid-template-columns: auto auto minmax(50px, .8fr) minmax(48px, .6fr) minmax(64px, .7fr) auto;
    grid-template-areas: none;
    gap: 6px 10px;
  }

  .endless-hud-back,
  .endless-hud-identity,
  .endless-hud-pace,
  .endless-hud-combo,
  .endless-hud-score,
  .endless-hud-integrity {
    grid-area: auto;
  }

  .endless-hud-back {
    min-height: 44px;
    min-width: 48px;
    padding-inline: 8px;
  }

  .endless-hud-pace [data-endless-wpm] { font-size: 18px; }
  .endless-hud-secondary { padding-left: 54px; }
  .endless-core-label { display: none; }
}

@media (max-width: 520px) and (max-height: 430px) {
  .endless-gameplay-screen {
    --endless-hud-height: 88px;
  }

  .endless-gameplay-screen .endless-gameplay-hud {
    box-sizing: border-box;
    width: 100%;
    max-width: 100%;
    padding-inline: 8px;
  }

  .endless-hud-primary {
    width: 100%;
    max-width: 100%;
    min-width: 0;
    grid-template-columns: minmax(48px, auto) auto minmax(40px, 1fr) auto auto;
    grid-template-areas:
      "back stage pace combo core"
      "back score score score core";
    column-gap: 6px;
  }

  .endless-hud-primary > * {
    min-width: 0;
  }

  .endless-hud-back { grid-area: back; }
  .endless-hud-identity { grid-area: stage; }
  .endless-hud-pace { grid-area: pace; }
  .endless-hud-combo { grid-area: combo; }
  .endless-hud-score { grid-area: score; }
  .endless-hud-integrity { grid-area: core; }

  .endless-hud-secondary {
    position: absolute;
    right: 8px;
    bottom: 2px;
    left: 8px;
    display: block;
    width: auto;
    max-width: none;
    height: 2px;
    min-width: 0;
    padding: 0;
  }

  .endless-stage-progress {
    display: block;
    width: 100%;
    height: 2px;
  }

  .endless-hud-survival,
  .endless-hud-pressure,
  .endless-target-state {
    position: absolute !important;
    width: 1px !important;
    height: 1px !important;
    padding: 0 !important;
    margin: -1px !important;
    overflow: hidden !important;
    clip: rect(0 0 0 0) !important;
    clip-path: inset(50%) !important;
    white-space: nowrap !important;
    border: 0 !important;
  }
}

@media (prefers-reduced-motion: reduce) {
  .endless-gameplay-screen *,
  .endless-gameplay-screen *::before,
  .endless-gameplay-screen *::after {
    scroll-behavior: auto !important;
    animation-duration: .001ms !important;
    animation-iteration-count: 1 !important;
    transition-duration: .001ms !important;
  }

  .endless-gameplay-screen .endless-core-radar,
  .endless-gameplay-screen .endless-core-sweep,
  .endless-gameplay-screen .endless-core-reactor,
  .endless-gameplay-screen[data-endless-integrity="1"] .endless-core-field {
    animation: none !important;
  }

  .endless-gameplay-screen .word-visual.wrong {
    transform: none !important;
    filter: none !important;
  }

  .endless-gameplay-screen .burst::before {
    display: none;
  }
}
