03Artifact Record
G-007
G-007beta

ECHOFRAME: LAST SIGNAL

Temporal action roguelite

Fight through runs built around temporal echoes that repeat and combine your previous actions.

PREVIEW / P4PRIMARY PREVIEW

01Overview

What it is

A deterministic action roguelite built around recording, replaying, and coordinating temporal echoes during combat.

Its identity comes from temporal coordination rather than a generic action loop. Recorded and replayed echoes turn earlier movement or combat decisions into resources that must be composed with the current run.

02

Core Systems

04 ENTRIES
  1. 01Signal-driven actionUse the game world and feedback systems to maintain pressure around a clear action loop.
  2. 02Roguelite structureBuild replayability through repeated runs and changing tactical circumstances.
  3. 03Readable combat stateKeep the player informed through a compact, game-first interface rather than dashboard clutter.
  4. 04Browser deploymentDeliver the complete play loop directly through a web build.

04Record

04 CONNECTED