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Surreal first-person transit game

Impossible Transit

Travel through a surreal browser transit network where architecture, scale, gravity, recursion, and space stop obeying normal rules.

Impossible Transit app interface
Impossible Transit — captured project interface.

The idea behind the game

Impossible Transit is a first-person 3D surreal transit game built entirely for the browser.

The journey begins with Service 00 and unfolds through stations where scale, gravity, recursion, architecture, and eventually the transit network itself become unreliable. Its visual and mechanical identity comes from transforming familiar transit spaces into increasingly impossible spatial systems.

Ways to play

Impossible transit journey

Move through a sequence of stations where architecture and the transit network progressively stop following ordinary rules.

Spatial rule changes

Encounter portals, altered scale, rotated gravity, recursive spaces, and other changes to how the environment behaves.

Browser-native 3D

Run the complete first-person experience through a local WebGL2 renderer with bundled assets and no CDN dependency.

Checkpoint recovery

Save progress through the journey and recover from checkpoints when a spatial experiment or browser state goes wrong.

Under the hood
Platforms
desktop
Controls
keyboard, mouse
Project status
Available

Read the source and revision history for implementation details and current development.

Selected work →